On Footstar you can create companies in order to increase incomes for your player(s). The creation of the company is the first step and the next move is the "field-selection"..the type of business. You have 3 choices: Shop, Newspaper and Sports Agencies.
Companies can only be created by Gold and Silver Fans and creating a company doesn’t have any direct associated cost. Each company can own a maximum of one shop, one newspaper and one Sports Agency. Transferring money from your player’s account to the company’s account has no restrictions but when you withdraw money from the company account, FS Bank will apply a 40% tax.
Let´s see in detail this 3 types of business:
There are three kinds of shops (soccer shirts, soccer boots and goalkeeper gloves). Each shop can only sell one kind of item at a time and you cannot buy at your own shop. Of course each store can produce match-items with different skills. Let´s see in detail: Shirts: Positioning, Stamina, Speed, Acceleration, Marking, Jumping, Reflexes (GK), Agility (GK), Out of Area (GK) Shoes: Tackling, Short Passes, Technique, Finishing, Throwing (GK), Long Passes, Crosses, Long Shots, Dribbling, Set Pieces, First Touch GK Gloves: Handling, Throwing, Command of Area
Each shop has three levels that you need to manage: Quality (1-5): Defines the global quality of the items that you can produce (+2 skills-bonus per quality level); Durability (1-5): Defines the maximum durability (time that an item lasts until his quality drops) of the items that you can produce; Warehouse (1-5): Defines the number of items that you can store in your shop.
When you open a shop you’ll have 3 employees (bots) to manage each one of those three levels (it’s the minimum number of employees that you can have). In order to improve those shop levels you can either hire more employees or train the current ones (employees with better skills will make the shop levels to increase). Their wages depend on their level and the reputation of the city. This means that shops at richer cities will have bigger maintenance costs. You can have a maximum of 30 employees working at the shop quality and a maximum of 10 working at the shop durability level and warehouse level. If you miss two weeks of their wages they’ll start leaving your shop until you reach the minimum number of employees (3).
By default a shop can only sell in the city where it was built. However, you can define if you want to make your shop available for other countries. The cost of such kind of service depends on the number of countries and vary from country to country (depending on the financial situation of cities). To balance those costs you’re able to define a "shipping cost" for each item that you sell "online". You can only change this service and tax once a week.
The process of designing and producing your products consists of two steps: Designing the model: At the "Model Design" box you’re able to choose the model name, quality, durability, bonus type (maximum of 2) and the base sale price. You’re not able to design models with the same characteristics and there’s also some price limitations. We would like to have a free market regarding this question but unfortunately that’s not possible. Producing the model: At the "Produce Model" box you’re able to choose the model, colour and number of items that you want to produce. Here you pay the production cost of items (production cost of the model x quantity). During this producing process you’re able to define if you want your products to be automatically available for sale at the shop. In that case they are available at your shop with the price defined at the "Design Model" box, the base price of the model.
There’s an important detail about the items prices that you need to know. Every time you change the price of a specific item that change will only occur at Fridays during the economic update. This means that when you produce an item, its price is automatically blocked (with the base price of the model) until the next economic update.
For each item that you sell, 30% of the profit is taxed by the city. When that sale is "online", 22,5% of the profit is taxed by the city shop and the others 7,5% by the city of the buyer.
When you decide to close and demolish your shop, you’ll loose all your items stored there and you’ll only be able to open a new one 30 days later.
Your newspaper can either be local or international. The cost to create a local newspaper is 2500€ , while an international newspaper costs 10000€.
Once you’ve created your newspaper, you can employ other users to work for you. The wage of your employees can be as much as 10% of the profit you’ve made from the sales of your last edition. Note that users that have their own companies can’t work in other users’ newspapers.
The newspaper is edition-based, and you can release a maximum of an edition per day. A new edition has a cost of 100€ (if it´s a national edition) or 500€ (in case it´s an international edition).
When the edition is created you can create your newspaper pages. You have different page types/structures to choose from. You are able to build pages containing text,images or videos.
After the newspaper edition is ready, you just need to publish it. Your newspaper will now be available for other users to purchase their copy. If you chose to set a price for the edition, users will spend a but of their money purchasing it, and the money will revert back to your company.
As the agency owner you´re able to hire up to 10 agents (either Fan or non-Fan) who will work for your agency. These agents are able to manage the career of a maximum of 10 players at each time. Clubs are able to hire agents’ services to work as scouts and search around the world for players who suit their needs. Let´s see some details regarding this feature:
Agents contracts with Agencies:
- Duration : between 30 and 112 days;
- Commission: between 0% and 100%
- The fees paid by teams & players are always paid directly to agencies. Agencies will then share this fee with the agent, using the commission agreed on the contract.
Players contracts with Agents:
- Duration : between 30 and 112 days;
- Commission: between 0% and 100% of his wage
- Commission: between 0% and 100% of a transfer value
- Both (transfers & wage)
Clubs contracts with Agencies:
- Duration : between 5 and 112 days;
- Fee: between 0€ and 50000€
- Agent: agent responsible to search for the players.
* If during the time of the contract the club hires a player recommend by the agent it will pay the contract fee to the agency.
- Taxes are applied to all commissions agencies get (30%) and to all compensations they give to their agents (30% as well). These taxes are given to the city where the agency is based. Here is a practical example: Let’s say your agency gets 20000€ from a club. The agency will then split this amount with the agent (according to their contract) and then each part will pay its tax to the city.